VR hardware is rapidly advancing, with major tech giants like Meta, Microsoft, and recently Apple entering the space. The VR market is projected to reach $204 billion by 2029. However, VR content platforms are currently facing a data shortage. For instance, Meta Quest's marketplace only hosts a modest number of a few tens of thousands of games.
A key reason for this situation is that the VR content creation process still heavily relies on programmers, as VR applications require creators to have expertise in game development platforms like Unity or Unreal Engine.
To address this issue, Actif3D offers a groundbreaking solution: enabling designers, architects, and graphic artists to directly convert their work into VR content without the need for programming knowledge. We call this process “no-code VR creation”
By simply installing the Actif3D plugin into their familiar content creation software, artists can instantly convert their 3D scenes into a web page that can be viewed on VR headsets, PC browsers, or smartphones. Users experiencing this content won't need to download a large app, typically ranging from 5 to 15GB, as is often the case today.