wiki:intro:import-model
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wiki:intro:import-model [2023/06/08 12:30] – ↷ Page moved from wiki:import-model to wiki:intro:import-model staff | wiki:intro:import-model [2023/06/16 01:06] (current) – staff | ||
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- | ==== Export | + | ==== Import |
- | > If you use SketchUp or Blender, then skip this step and use the [[wiki: | + | > If you use SketchUp or Blender, then skip this step and use the [[wiki: |
- | Currently Actif3D supports FBX, COLLADA (DAE) or OBJ file formats. | + | Firstly, open 3D modelling software (3ds max, Revit..) and export the file. Currently Actif3D supports FBX, COLLADA (DAE) or OBJ file formats. |
- | You can also skip this step by using a file downloaded from internet. There' | + | You can also use FBX, DAE or OBJ files downloaded from internet. There' |
If you still don't have 3D model files, you can use [[https:// | If you still don't have 3D model files, you can use [[https:// | ||
- | Now open the Actif3D Editor application and click the **Import Scene** button to import **fbx**, **dae** or **obj** files. | + | Now open the Actif3D Editor application and click the **[[wiki: |
{{: | {{: | ||
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Wait for the scene importing is completed. And now click to the **Edit** button, you will go to the main Editor screen of Actif3D. | Wait for the scene importing is completed. And now click to the **Edit** button, you will go to the main Editor screen of Actif3D. | ||
- | **Next lesson**: [[wiki: | + | **Next lesson**: [[wiki:intro: |
wiki/intro/import-model.1686227449.txt.gz · Last modified: 2023/06/08 12:30 by staff