wiki:intro:import-model

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wiki:intro:import-model [2023/06/08 12:30] – removed - external edit (Unknown date) 127.0.0.1wiki:intro:import-model [2023/06/16 01:06] (current) staff
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 +==== Import a 3D model from your 3D modelling software to Actif3D ====
 +> If you use SketchUp or Blender, then skip this step and use the [[wiki:tutorial:su-plugin|SketchUp plugin import]] or [[wiki:tutorial:blender-plugin|Blender plugin import]] instead. Go straight to [[wiki:intro:lighting|next step]]
  
 +Firstly, open 3D modelling software (3ds max, Revit..) and export the file. Currently Actif3D supports FBX, COLLADA (DAE) or OBJ file formats.
 +
 +You can also use FBX, DAE or OBJ files downloaded from internet. There's a lot of free architectural 3D models available there.
 +
 +If you still don't have 3D model files, you can use [[https://a3d.app/public/samples|our sample files here]]
 +
 +Now open the Actif3D Editor application and click the **[[wiki:tutorial:import|Import Scene]]** button to import **fbx**, **dae** or **obj** files.
 +{{:wiki:import.jpg|}}
 +
 +Now you can browse to pick a file, or just drag and frop it into the **Import scene** screen
 +{{:wiki:import-scene.jpg|}}
 +
 +Wait for the scene importing is completed. And now click to the **Edit** button, you will go to the main Editor screen of Actif3D.
 +
 +**Next lesson**: [[wiki:intro:lighting|Lighting]]

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