Baking the lightmap

1. Bake settings

In the Bake tab, set the number of Samples to an interest value, and click the Bake button

bake.jpg

You can choose one of 4 predefined bake settings called Test, Medium, High and Ultra

2. Bake jobs

When you click to Bake button, a bake job will send to the computer hardware. Time to finish a bake job depends on performance of your computer hardware.

You can terminate a running job by press to the cancel icon at “Running” line of the “Light map bake in progress” window.

bake-job.jpg

2. Player view

After baking job finished, the baking result is displayed in the left area of the editor. Your model will look now a lot more realistic and this is a good time to look around again to see what could be improved.

Now switch to Play mode to do experiencing your realistic 3D/VR scene.

Next lesson: Configure materials