wiki:tutorial:lights
Differences
This shows you the differences between two versions of the page.
Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
wiki:tutorial:lights [2023/06/12 06:52] – [Light instances] staff | wiki:tutorial:lights [2023/06/12 06:54] (current) – staff | ||
---|---|---|---|
Line 22: | Line 22: | ||
➕ Sun - Adds sunlight. An instance of the light is placed at the zenith point of the sky. | ➕ Sun - Adds sunlight. An instance of the light is placed at the zenith point of the sky. | ||
- | > Lights can also be imported from a 3D modeling | + | > Lights can also be imported from a 3D modeling |
> 3D model lights are imported as Actif3D Spot lights, but the type can be changed in the Actif3D editor after the import. | > 3D model lights are imported as Actif3D Spot lights, but the type can be changed in the Actif3D editor after the import. | ||
Line 36: | Line 36: | ||
**IES profile** - For spot and point lights only: an optional light profile containing photometric data in IES format. Can be imported from a file with the Add button | **IES profile** - For spot and point lights only: an optional light profile containing photometric data in IES format. Can be imported from a file with the Add button | ||
- | **Size** or Width & Height - The light size in meters. Larger lights cast softer shadows, smaller lights cast harder shadows. Depending on the lightmap resolution, excessively hard shadows can result in a pixelated lightmap | + | **Size** or **Width** & **Height** - The light size in meters. Larger lights cast softer shadows, smaller lights cast harder shadows. Depending on the lightmap resolution, excessively hard shadows can result in a pixelated lightmap |
**Color** - The light color | **Color** - The light color |
wiki/tutorial/lights.1686552759.txt.gz · Last modified: 2023/06/12 06:52 by staff